


I'm gunna keep looking at details of San Andreas, 3Ds and Endorphin to see if I can find out some more about doing this. Shame that the physics of SA are hard-coded, if there was a way, I could actually turn them into ragdoll physics I think But at the moment I can't even think that far ahead. IF I could make CJ properly fit an endorphin character (Basically replacing player.dff to fit an endorphin-like dff) I MAYBE could be able to apply the animations correctly to the character. To make the animation work properly, CJ would have to change into an endorphin character, but the endorphin characters are 200x bigger than CJ and I'm so crap I can't even scale it down right in 3ds MAX. The only problems are the fact that I'm crap with 3ds MAX and I cant figure out a way to make CJ's model be what the animation is effecting.

But it'd maybe be possible to create more realistic animations (Such as flailing when you fall) easily in endorphin and putting it into San Andreas. I've figured that it wouldn't be possible to make random animations according to the speed, gravity ect.

Which would mean I could use Kams script to put it into San Andreas meaning Ragdoll animations for san andreas. I then noticed in the help files that it can export to 3Ds MAX readable format. Tell me if you want any more informations (logs, screenshots etc.).I was bored out of my brains finding things to do when I opened my Endorphin (Similar to Euphoria which is used in GTAIV). *Ragdoll mod I use (but it crashes with every kind of these ragdoll mods): The game works with every single mod except with the Ragdoll mod. All details, mods and plugins (or whatever you call it) I use are listed below. The loading bar everytime goes to the middle and after that the game freezes and crashes. Hi, as I wrote in title - the game continues to crash everytime I want to play with Ragdoll mod (link below).
